← Binder · Set 01 · No. 005
ConquerorGoodgame Studios
- DEPTH7.5
- FAIR6.0
- PACE8.5
- POLISH8.0
Goodgame Empire
Conqueror · Goodgame Studios, first printed 2011 · Common · graded 7.3
- Depth 7.5
- Fair 6.0
- Pace 8.5
- Polish 8.0
Card text
The fastest card to get going. Fifteen minutes from creating an account to sacking our first robber baron castle, and the siege screen, where you assign troops and tools to three flanks against the defender's setup, is a proper little puzzle. On an active server the alliance layer is where the game lives: wars, coordinated attacks, diplomacy in the chat.
The sub-grade that drags it down is fairness. Shields, speed-ups, event ladders and the better equipment all lean on rubies, and a non-paying player feels the ceiling within a few weeks unless a strong alliance carries them. You can be attacked while offline, which makes the shield mechanic feel less optional than it should.
It stays in the set because the game underneath is still good and still busy. If you want competitive PvP in a browser and you're prepared to either spend a little or commit to a top alliance, it delivers. If you want to play for free and be left alone, pull a different card.
What pulls you in
- Fifteen minutes from sign-up to your first siege
- Attacks and defences with flanks, tools and real decisions
- Alliance politics on servers that are still busy
Misprints
- The heaviest shop in the set
- Raided while offline
- Mobile version is a separate game with separate progress
- Set
- 01, Season 2026, card 005 of 005
- Artist
- Goodgame Studios, official artwork
- First printed
- 2011, still updated
- Formats
- Browser (mobile is a separate game)
- Deck time
- 15 min, often
- PvP
- Constant